Backgrounds

The following backgrounds, taken from multiple sources as indicated, are available for use in this campaign.

Acolyte
Religious upbrinking, temple keeper, trainee priest. (PHB)

Charlatan
Schemer, trickster, devious and manipulative. (PHB)

City Watch
Served as a guard against crime and disorder. (SCAG)

Clan Crafter
Trained in ancient (mostly dwarven) crafting techniques. (SCAG)

Courtier
Non-noble functionary of a royal court. (SCAG)

Criminal
Experienced lawbreaker, denizen of the (figurative) underworld. (PHB)

Entertainer
Poet, singer, dancer, general crowd pleaser. (PHB)

Folk Hero
From common beginnings, rising to meet fate head on. (PHB)

Gladiator (Entertainer variant)
Entertainment routine has a more martial aspect. (PHB)

Guild Artisan
Skilled craftsman, tied to the merchant world. (PHB)

Guild Merchant
Trader and traveller, less skilled at crafts but far more at socializing. (PHB)

Hermit
Life in seclusion, and quiet contemplation away from the world. (PHB)

Inheritor
Heir to an object or secret of incredible value. (SCAG)

Investigator (City Watch variant)
Specialist in rooting out secrets and solving mysteries. (SCAG)

Knight (Noble variant)
A low ranking, yet martially skilled noble. (PHB)

Noble
Born into the power and privilege of a wealthy family. (PHB)

Outlander
Survivalist, used to life away from civilization. (PHB)

Pirate (Sailor variant)
A sailor with an unsavoury reputation. (PHB)

Sage
Learned scholar, spent much time researching. (PHB)

Sailor
Used to life at sea, with much experience as ship’s crew. (PHB)

Soldier
History of military service, including rank and training. (PHB)

Tribe Member
Lived in a tribal society outside of civilization. (SCAG)

Urchin
Streetwise orphan, familiar with cities and life in poverty. (PHB)